Dragon Ball Z Clash 4

user_avatar Made by: Abstract

PROJECT DESCRIPTION

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*Lower your volume down before the game starts*.
*To select a character, tap on both Player 1 and Player 2's portrait/picture in the select screen*.
*This is a multiplayer game, no single mode yet*.

This is the final installment of the Dragon Ball Z Clash franchise.
25 characters, 5 stages, and a bunch of fan service should please any fan that happens to pass by.

Please comment!

If the game has bugs, takes too long to download, or continuously keeps crashing, please, let me know.

VERSION 1.3

Last Updated: September 21, 2022

*If the game is taking too long to download, please let me know, considering this is a massive update!*

I made a quick update to fix some bugs!
Cell can now be killed by energy ball ultimates.
Super Saiyan 4 Goku's hit box does not unlink anymore after an ultimate is preformed.
Piccolo's special beam cannon takes a shorter amount of time to charge.

This update is just as big as the last one!
I've added more new characters: Gt Vegeta (Super Saiyan 4), Piccolo, Pan, Frieza (Golden), Perfect Cell, Broly (Legendary Super Saiyan), Nuova Shenron, Mario, and some other ones whose names I forgot. :)

I've added 2 new stages: Fire Mountain and Planet Vegeta.
My apologies for removing Final Destination and only adding 2 stages, but Final Destination's particle effects were lagging the game.

The amount of glitches I've fixed is ridiculous. One of the bugs that almost forced me to stop working on the game was that all characters powered up in an instant, and immediately crashed the game. I had to disable all characters from the start and forcefully destroy them after the players were selected.

I've also adjusted the gameplay itself for balance reasons, as well as edit menu stuff.

COMMENTS

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May 22, 2016

can I import assets using dropbox mobile edition

May 24, 2016

Sure thing.

May 08, 2016

But can you please put the outer dragon ball games to her

May 08, 2016

How did you make the Sprites?

May 08, 2016

I didn't, I just took them from a pre-existing game called Dragon Ball Z: Legendary Super Warriors for Game Boy Color.

May 06, 2016

Can you put your old dragon ball games her to thay are fun

May 08, 2016

I don't think I can since the process to port from Gamepress to hyperPad doesn't really work for me. Whenever I try to port a game I get an error message that reads "Invalid project permissions". But, I can try maybe recreating my old Gamepress games. They probably won't be super accurate, but I can try to maybe get them as close to the source material as possible.

May 09, 2016

Unfortunately there are A LOT of changes since GamePress so it's not supported. Early on it was possible to bring GamePress games into hyperPad, but since then we have changed quite a bit so that's no longer possible. This is partially why we gave people almost a year to switch over to hyperPad.

May 05, 2016

I have a question what's the old app called be for hyper pad

May 05, 2016

Gamepress.

May 05, 2016

It's goid

February 19, 2016

I can't download it

February 19, 2016

That's weird, do you have enough memory? If not, try downloading the fifth one, it's by far better and takes up less memory. :D

February 19, 2016

K I'll try

January 13, 2016

Can you add Agumon from Digimon?

January 13, 2016

I'm not entirely sure. I'm working on a new game right now, but I might put him in that one, since the game I'm currently working on is another fighting game.

December 09, 2015

Can you add a Mario stage too?

November 28, 2015

Awesome!

December 04, 2015

Thanks! I appreciate the comment. :)

November 23, 2015

Your project is large mainly because of all your audio files. One thing you can try is to convert all your audio files on your computer (to M4A), then link your project with dropbox, and add your audio files through dropbox on your computer. This way you can manually decrease the bitrate of the audio files. This will lower quality but make the file size smaller.

When you import audio files through the Asset Library on hyperPad, it automatically converts it to an M4A. This most likely isn't the best conversion. If you manually convert your files, and decrease the bitrate you can control the size your self.

A free program you can get on your computer is: Audacity this should let you compress your audio files and decrease your audio bitrates.

December 04, 2015

Thank you Murtaza.

November 23, 2015

Add SpongeBob as a joke fighter!

November 23, 2015

Haha, maybe I will

November 23, 2015

If you'd like to request more characters, feel free to do so, just don't request too much! Oh and by the way, don't worry, I'll still add Spoongebob afterwards.

November 23, 2015

Ok!

November 22, 2015

Thanks for adding Mario!

November 22, 2015

No problem!

November 22, 2015

I also like Mario's super move... With him spinning and throwing hammers at the same time!

November 22, 2015

Damn this is a big game. Couldn't download it because it was taking so long, but looks really good.

November 22, 2015

:( If more people end up having the same problem, I may have to cut content just so people are able to play it. I tried downloading it for myself, and I was able to play it after a minute or two.

November 21, 2015

IF THE GAME TAKES TOO LONG TO DOWNLOAD, PLEASE, LET ME KNOW CONSIDERING THIS IS A MASSIVE UPDATE.

November 03, 2015

Do you think you can add Mario, even though he's not a Dragon Ball Z character?

November 03, 2015

Like he's a special guest?

November 03, 2015

Sure! I can get Mario to make a cameo appearance. Should he be able to fly as well? Or jump really high?

November 03, 2015

Maybe.... In my branched version I tried to let the characters be effected by gravity, but, It is hard.... So... Yeah... You pick

November 03, 2015

Are you gong to keep adding characters?

November 03, 2015

Going*

November 03, 2015

Yes, more characters are coming along in the next update. I'm planning to add Pan, King Piccolo, General Tao, Bardock, Videl, Broly, and Cell.

November 03, 2015

The game should load. The progress bar stops momentarily at 3/4's of completion, but should continue loading after a minute or two.

October 28, 2015

Too loud, and yes Hyperpad is not working well for me too... Otherwise good job...

October 28, 2015

Thanks. Unfortunately, there is nothing I can do about the general volume of the game (which is why I said in the description to lower down your volume before playing the game) considering the sound effects come from the bullet behaviors, and not from the sound effect behaviors.

October 23, 2015

IF YOU WANT TO POWER UP, HOLD THE LEFTMOST RED BUTTON, AND TO DO YOUR ULTIMATE ATTACK, HOLD THE BUTTON UNTIL YOU CHARGE AT MAX

October 24, 2015

Hey, how about creating a tutorial?

October 24, 2015

I love this game. I play it a lot .

October 23, 2015

Hey, mined if I branch it and change the graphics and make it my own game?

October 23, 2015

Of course you can. Just, be sure to credit me as the creator of the original source. Be sure to like the game while you're at it then

October 24, 2015

The Hub automatically credits you, and links users to the original version. In the top banner it says something like "Branched from _______ by _______" which links back :).

October 23, 2015

Awesome game! I wish hyperPad could download games from Hub, without branch. What if your game won't be editable? Because I'll have the same problem with my game (A lot of graphics and scenes, it will take a lot to download)..

October 23, 2015

The content is actually cached. hyperPad keep of recent games stored, until it needs the space. So you don't have to wait for it to download every time. That being said, we're also going to be adding a feature to "favourite" a game, so you can keep it on your iPad and access it with out having to load the hub (so it'll be completely offline).

As for a project that changes to closed source, if you branched it, your branch is still editable. Branching a project creates your own version based on the original. You now become the owner of that branch.

October 24, 2015

Wow, "favorite" feature sounds awesome! I know about branch, but I just don't want to edit game without author's permission. I respect developers' rights.

October 23, 2015

It does take a long time to download, probably the sort of game I would want to go branch on just so it saves to my iPad and if don't have to redo load it if it crashes or I quit.

October 23, 2015

Woah that's massive, just branched it and opened in notes, almost 100 megabytes.

October 23, 2015

@Aidan Oxley Yeah, the substantial amount of memory this game takes constitutes to its long loading times. Say, did you experience any glitches/ bugs while playing the game? Did you enjoy the game well? Sorry, I'm trying to make my game's experience suitable for any casual player.

October 22, 2015

My favorite game on Hyperpad this is really good. I rate it over 9000. Reply if you get that joke.

October 22, 2015

@Yoshi101dash Yep, I got the joke. Did the game take too long to download for you, and did you experience anything bad going on? Sorry, I'm just really anxious to see if there are any problems that players go through.

October 22, 2015

Not really. But it's a lot of fun to play. If you could add more possible players on an update. Really fun.

October 22, 2015

I love the super sayan animation.

October 22, 2015

Yeah, I'm planning to add more characters from Dragon Ball GT such as Super 17, Omega Shenron, and Pan. I've also been thinking about adding Super Saiyan 5 Goku from Dragon Ball AF, Full power Frieza, and the Golden Great ape.

October 22, 2015

Sorry if it takes a while to download, I mean, a long while...