Claw

user_avatar Made by: Shady91
developer

PROJECT DESCRIPTION

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Use the claw to catch your prize.You have one button and a joystick. All assets created with assembly app. Total number of behaviors so far is 58. Tell me what you think :)

VERSION 1.0

Last Updated: September 21, 2022

COMMENTS

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July 28, 2016

Claw wobbles in a circular motion. Arm does not move at all..

July 27, 2016

Nice little game :)

Few suggestions:

  • add a retry/play again button when you win.
  • add some sort of score. You can do a time based score, or one based on minimal attempts. This gives the user some sense of purpose and accomplishment, as well s replay value.
  • sounds would really make this great!
  • I think the screen shake behaviour could be a good effect when you press the button to grab.

July 30, 2016

@Murtaza, is it possible to spawn an object that is made up of several parts like the teddy here?

July 30, 2016

You would have to spawn each part (separate spawn behaviours).

July 30, 2016

But then how do you attach each spawned part to another spawned object i.e. Attach the spawned head to the spawned body . I tried assigning tags to them but then I couldn't pivot attach these 2 tags to each other, it only allows me to select 1 tag ... Is there some sort of workaround?

July 30, 2016

Hmm, good question. I'll have to think about it. Maybe @Hamed has an idea.

August 02, 2016

You could try "assembling" the teddy bear first. What I mean by this is spawn the body parts in an area that you know the dimensions of, then use collide behaviours to attach it together.

for example, spawn the torso in the torso area, drop the head onto the torso... on collide torso and head, Pivot attach them together. Then move the torso and it should bring its parts with it.

July 27, 2016

I don't get it, the claw goes through the bear and never picks it up, is it passable or something?

July 27, 2016

You just need to center the claw to fit the teddy's head and yes the claw is actually passable. It just checks if the claw is colliding with the right side and left side of the teddy's head at the same time. I tried to make it physically pick it up but it was too glitchy and it would cause the claw to break.

July 29, 2016

It didn't work too well for me, it just felt like I had to be too accurate with the claw. It also got boring for me quickly - there wasn't much gameplay.

July 27, 2016

What do you use to make art?

July 27, 2016

Never mind I just saw in description!

July 27, 2016

What is the assembly app?

July 27, 2016

It's a vector illustration app that uses pre made shapes. You can find it on the AppStore.

July 27, 2016

Cool!

July 30, 2016

I got it...I really like it!