After 5 hours of straight working I got it updated!
Ride around a empty Parking lot!
Or dodge cars down the highway!
................................
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After 5 hours of straight working I got it updated!
Ride around a empty Parking lot!
Or dodge cars down the highway!
................................
Last Updated: September 21, 2022
Yet another update!
- added music! ( tell me what you think )
- a few bug fixes!
- street mode gradually gets harder!
Enjoy!
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April 11, 2016
Nice update man! Just wondering... Why is this a seperate version?
Okay, feedback:
-on classic and free ride, make more of your sorrow dings visible. The background seems to be too zoomed.
-on the city mode... I think that's what it's called.... The one with cars... You should make it so that there's more space between the cars. Seems to narrow. Maybe gradually make it more narrow.
-lastly, the controls didn't seem like much of an issue before, but now it's pretty annoying that the hover board is so hard to control. I recommend playing around with air resistance, gravity, mass, and other physics forces. Hope you can fix this because I know it'll be hard!
Well that's it! Good luck!
April 11, 2016
I branched it to test things and forgot to switch back to the only one lol
April 11, 2016
Try the controls now! I think they are better
April 12, 2016
I played it before, but I didn't have time to comment. It's definitely better.
Lol I have another tip now! I think you should work on the collisions. When you collide with the wall or even a car in free ride, the player starts glitching. You could possibly send the player just a bit backwards. Also it would be cool if it was a randomly generated area as well... That'd be hard...
April 12, 2016
Ok! I don't know about the randomly generated area , mabey I could ad that but it would be a long way down the road!
April 12, 2016
Ok, good luck!
April 12, 2016
I'm releasing a new update now with a lot of new features! Check it is out!
April 12, 2016
It's out! What do you think of the new hoverboards?
April 12, 2016
Great! Still think you should work on making it gradually harder and the collisions!
April 12, 2016
Ok, I'm going to make it gradually harder, but idk what you mean with the collisions
April 12, 2016
Take a look back at my feedback from before. I mentioned fixing the glitching that happens when you collide with a not passable wall object.
April 12, 2016
Ok